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An Independent Studio Presents

Istanbul never sleeps. But in the shadows beneath its ancient streets,
something far older has awakened.

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MMXV

Istanbul, 2015.
The Silence
still holds.

Beneath the golden domes and neon-lit bazaars of Istanbul, a secret society of vampires has maintained its hidden dominion for over six centuries. An iron veil of silence keeps their existence concealed from mortal eyes — but tonight, the order fractures.

You awaken without memory. Without origin. The taste of blood is the only truth you know. In a city where every shadow hides a political intrigue and every alley masks an ancient grudge, you must navigate the treacherous courts of the undead — or be consumed by them.

"The Bosphorus has witnessed the rise and fall of empires. It has never seen anything like this."

A dark narrative RPG built with Unreal Engine 5. Set in Istanbul, 2015.

Powers of the Undead

01

Branching Narrative

Every dialogue shapes your standing in the undead courts. Alliances forged in one conversation become betrayals in another. The darkness remembers your choices.

02

Vampire Abilities

Bend mortal wills with the power of your gaze. Feed on blood to fuel your supernatural gifts. Each ability reshapes how you move through Istanbul's hidden world.

03

The Veil of Silence

Breach the sacred secrecy of vampire-kind and face the wrath of the hidden order. Your every action is watched. The hunters are always near.

04

Istanbul Reborn in UE5

Şişhane, Galata, the Grand Bazaar at midnight — rendered with Lumen and Nanite technology. Every cobblestone holds a secret. Every shadow breathes.

05

Political Intrigue

Ancient vampire factions vie for dominance beneath the city. Each hidden order holds pieces of a puzzle that could shatter the fragile silence keeping them concealed.

06

Blood Feeding Mechanics

Hunt in the shadows. Feed to survive, to grow stronger. But every feeding carries moral weight. How far will you descend into the Beast within?

A City Between Two Worlds

Istanbul · 2015 · Şişhane District

Where East Meets the Eternal Night

Istanbul stands at the confluence of continents and civilizations — and this makes it a battleground unlike any other. Ancient western powers clash with forces that predate the Roman conquest. In the narrow streets of Şişhane, the vertical slice of a city frozen in time becomes the stage for your first night among the undead.

Architecture of Shadows

Byzantine Foundations

Beneath the modern city, corridors built by Justinian himself still whisper with vampire politics. The old has never truly been buried here.

The Hunting Grounds

Modern Darkness

Neon-lit bars, rooftop parties, the endless flow of tourists — a perfect hunting ground, and a perfect cover for the hidden war being waged in the shadows.

Those Who Shape the Night

DA
Doruk Ayar
Lead Developer

Coding architecture, core mechanics, and systems engineering. The technical backbone that makes the darkness breathe.

EU
E. Utku Erciyas
Lead Level & Game Designer

Level design, game design, and visual direction. Crafting the spaces where your undead story unfolds.

AE
Aras Erbilgin
Quest Design & World

Quest design, story co-development, and world building. The architect of the mysteries you will unravel.

NC
Nihat Can Özalp
Narrative & RPG Systems

Story, lore, and RPG systems design — skills, progression, and the rules of power in the undead hierarchy.

SZ
Sude Zarife Yılmaz
PR & Social Media

Public relations and social media strategy. The voice that carries the darkness into the world beyond the game.

The coven is growing.

We are a small and passionate team building something ambitious. If you share our obsession with dark narrative RPGs and want to help shape Evernight, we want to hear from you.

Join the Team

The Night Is Coming

Be the first to know when Evernight: Resurrection awakens. Join the covenant.